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wobwobrob

209 Audio Reviews

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Worthy winner! Awesome work :)

This is a jam! Love it. The only thing that stops it getting full marks is the 6 seconds of drums at 0.55 - I think don't change the drum voice, stick with what you've been using. I would give the same note for the drums at the end.

Great work 😊

SharpenedSwords responds:

Thanks for the feedback! :)

Mate, give me more of 2 minutes onwards! That section was absolutely perfect and proof you know what you're doing 😎

I like the atmosphere of the riff at the beginning, giving me Dead Cells vibe.
I would try and add another idea to the piece, a different section, rather than the same riff which might get repetitive. Saying that, didn't stop me enjoying the whole listen!

aze2 responds:

Thanks! I'll get better thanks to people like you!

There's parts of this where I'm half expecting it to say "Building" and "Unit Ready'', Command & Conquer style!

Great discipline to finish something when you're feeling a bit stuck. It really is the best way to move past a block in my opinion - just power through it!

This would be a great jam for when you pause your game!

Did you record these parts live? Great job. That bit at 0.55 seconds is so interesting - it's like almost like a false game over in the middle!

Troisnyx responds:

Aye, the lot was recorded live. Glad you enjoyed it; that chromatic descent was haaard but I'm glad I pulled it off. 💖 Thank you so much ^_^

Love it! I would like you to pepper this with more variety in the hi-hats, similar to how you do with the kick. At 1:30 when this all changes gave it a nice flavour.

Thanks for creating!

Peepers responds:

Thanks for the review! And for giving it a listen!

This has such a great laid back groove! Really pleasing to listen to. If it was me, I would want the flute melodies to cut through a lot more. Maybe you could pair it with some kind of synth doing the same melody? It would be a fuller kick sound as well, but that might be just a preference for me.

Top job!

This is cool, the double time drums are really effective at 1:17 - I wish there was something similar at the 40 second mark because it saps the pace out quite significanly. I kinda hear that fast pace immediately from your intro.

Absolutely love everything else!

Rob Glenister - game audio designer at your service! I compose in all styles so you're bound to find something you like. I love hearing new music and working with new people. If you think we would be a good fit, I would love to hear from you!

Rob Glenister @wobwobrob

Male

Game Audio Designer

Southend-on-Sea, UK

Joined on 2/15/19

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